Harm

      Type: Offensive Ability
      Class/lvl: Cleric 31
      To Cast: cast 'harm' target
      Target: Any Enemy
      Duration: Instantaneous
      Effect: 8d8 +8 damage
      Mana: 45-75 (+3)
      Save: None

      A highly powerful offensive spell, 'harm' is the reverse mana form of 'heal', incurring damage upon the victim instead of healing. Contrary to popular belief, the spell does not draw on evil forces, in fact it may be from the same mana source.  Any spellcaster who learns this spell knows it is only the reverse form of the magical words.

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