Infravision

      Type: Ability
      Class/lvl: Cleric 11, Magic User 5
      To Cast: cast 'infravision'
      Target: Self
      Duration: 12 + level of spellcaster
      Effect: Allows the spellcaster to see in the dark.
      Mana: 10-25 (+1)

      When cast, 'infravision' will allow the target of the spell to see in the infrared spectrum for the duration of the spell.  Although the seen spectrum is much different from what normal eyes are used to seeing, it is easy to adjust to and will not harm the eyes in any fashion.

      Some races are born with the innate ability of 'infravision'.  This means they are affected permanently with 'infravision' and will never need torch or lantern to see. Races with this ability are:  Drow,  Dwarf and Gnome.

      Fantasy Guide's Main Page
      Back to the Compendium
      Previous | Next