Type: Protective Enchantment
Class/lvl: Cleric1,Magic
User 6, Paladin
8, Psionist
9
To Cast: cast 'armor' target
Target: Self or Friend
Duration: 24 hours
Accumulation: Time Accumulative
Effect: Gives a minus to the target's
ACper
level of spellcaster.
Mana: 15-30 (+3)
The 'armor' spell is a common enchantment that any deity, entity, or powerful spirit (including a high-level player) can bestow. Casting the spell will cause a powerful field around the target's body that has an Armor Class that matches the caster's level. This force field is colorless and mostly invisible to any onlookers, although the target of the spell can feel the strong magnetic field that surrounds his body.