*note: if a level 40+ caster casts an offensive spell, the damage is found by taking the level of the caster and subtracting 40 from it, divide that number by 2 and then add a base of 5. That number (listed below) is what you mulitply the damage dice of a spell to. So if you are level 48 casting 'harm', you would multiply the damage of the spell (8d8 +8) by 9, doing 80-584 points of damage.
Spellcaster's Level | Mulitply Spell's Damage by: | Spellcaster's Level | Mulitply Spell's Damage by: |
25 | 2 | 44 | 7 |
30 | 3 | 45 | 7 1/2 |
35 | 4 | 46 | 8 |
40 | 5 | 47 | 8 1/2 |
41 | 5 1/2 | 48 | 9 |
42 | 6 | 49 | 9 1/2 |
43 | 6 1/2 | 50 | 10 |
Many other types of saving throws (save vs. paralyze, vs. fire, vs. poison and save vs. breath weaponscan be viewed in the Player's Attribute page under Saving Throws.