Group Spells were made from spells already existent in the Realms to effect entire groups of groups of people. They are usually protective spells and take on the same features of the original spell.
Name | Class | Level | Original Spell | Mana |
Group Aid | Druid
Ranger |
30
32 |
Aid | 40-80(+2) |
Group Armor | Cleric
Paladin |
15
12 |
Armor | 30-50 (+2) |
Group Barkskin | Druid | 25 | Barkskin | 50-80 (+2) |
Group Bless | Cleric
Paladin |
24
32 |
Bless | 60-80 (+5) |
Group Heal | Cleric
Ranger |
33
43 |
Heal | 60-80 (+5) |
Group Invisibility | Magic User | 36 | Invisibility | 80-100 (+5) |
Group Mind Block | Psionist | 32 | Mind Block | 30-50 (+2) |
Group Protection | Psionist
Paladin |
40
38 |
Protection from Evil | 60-80 (+5) |
Group Strength | Magic User | 32 | Strength | 80-100 (+5) |