Orc

      The Orcs are the fiercest race of Mit'uen, created by Sauron the Evil One in the beginning ages as the perfect soldiers for his massive armies.  Orcs have enormous constitutions and can travel farther without need of rest or food for long distances, traversing continents faster then any other army in the Realms.

      Orc Orcs are mentally slow, making them good candidates for servants that will not rise in mutiny. They do not have any ordered society or civilizations, and will either work as mercenaries or travel the Realms in their quests for bloodlust and wealth.  The Evil One keeps all his breeding grounds for Orcs secret, but it is rumored to be hidden in the northern most regions of the Realms. There, the Orcs are bred to be the strongest and live in tough competition with each other, and their environments.  Orcs that survive in the Realms are strong and experienced, and despite their low wisdom, will often know horrors and tales far greater then any other race.

       Orcs who do not join armies find their way to the continent's capital, Mel'anor, where racial differences seem to be more tolerable.  In Mel'anor, the Orcs can learn skills not offered in their training's with the Evil One's armies.  Orcs will excel in the arts of combat, but contain no mana with which to be a spellcaster.
       

      Orc's Attributes
       Language Orcish
       Size Average
      Abilities None
      Experience Modification 4
      Starting Attributes
       Strength +1  Dexterity -1  Health 25
       Intelligence -2  Constitution +2  Mana 0
       Wisdom -2  Charisma -7  Movement 200


      Fantasy Guide's Main Page
      Poetry of Mit'uen
       Player Classes

      Human | Dwarf | Halfling|Gnome | Ogre | Orc | Half-Orc| Minotaur| Elf | Wood-Elf | Half-Elf| Drow | Faerie|Treant| Troll | Half-Giant